![]() Then, sadly as it is for one used to taking out those huge loans to buy workers, I built a worker. The build order was scout - scout - shrine. I got ruins for a map, barbarians, and one population nothing major like culture or faith. Good enough to use Desert Folklore but nothing crazy. I got this, which seems just about what I wanted. I set it to Hot climate, looking to make use of Desert Folklore as usual, but this time I resolved to play the very first map rather than start-scumming. Emperor difficulty as usual, the sweet spot with competent AIs but not insane carpets of units.įor the map setup, I went with my old favorite of Inland Sea. I'm not confident that it's enough in the late game to compare with something better for an earlier growth curve, but it's an obvious way to go and I'm filthy-casualing this one. For a civilization pick, I went with the new France, double theming bonus for tourism. ![]() That would be the new Tourism culture victory. What direction should I go with a first game? Well, there's one pretty obvious direction, and one that also might stand up to optimize through a few more replays. ![]() Here's a report of my very first BNW game. I picked up Civ 5 Brave New World on a Steam sale a while back, and hadn't gotten around to playing it, but the Holy Warriors succession game at Realms Beyond got me going.
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